vincebagna opened this issue on Oct 28, 2007 · 29 posts
maxxxmodelz posted Mon, 29 October 2007 at 4:53 PM
Quote - maxxx, what is that tut you went through? I don't know a lot of tuts for Hex concerning clothing.
Of course now that I want to find it again, I can't. Looked over on Polyloop and it's not there either. Can't recall where I stumbled upon it, Vince. Hmm. Maybe Connie would know of it. They were modeling a shirt over what looked like a toonish Poser character (maybe the Girl) using SubD box modeling. I was able to follow along quite easily using Max, but it was a little new for me to build clothing that way anyhow, because aside from footwear, I always just used the Garnment Maker and spline modeling in 3dsmax to do clothing like shirts and pants, etc. based on pattern/stitch templates. I think I still prefer doing it that way for speed sake, but subD has it's merits, like working with all quads, which makes for better UV layout.
Also, I never really tried making clothing for Poser specifically, which seems to have it's own challenges. All my creations so far were intended for end-use right in Max itself.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.