Forum: Carrara


Subject: Different Bumps in the same shader?

mikebres opened this issue on Nov 01, 2007 ยท 10 posts


MarkBremmer posted Thu, 01 November 2007 at 11:43 PM

Hi Mike, I think you were getting too complicated with your shader tree. Try this structure. The color and bump must share the same mixer function so everything lines up correctly. Another option is to create two shaders and blend them as a multi-channel mixer with the brick function. Doing it like this actually makes for a more simple shader structure. They both get the job done however. Mark