Forum: Poser - OFFICIAL


Subject: Realism Tip - Use the Ambient_Occlusion node

bagginsbill opened this issue on Oct 25, 2007 ยท 273 posts


Gareee posted Fri, 02 November 2007 at 5:34 PM

BB: which of those last two is actually better to use? Does the 2nd to last render faster since it's less internal math, or is it a negligable difference?

I'll probably just make a P6 material from it, and then use it and replace maps in surfaces to speed up the process...

Way too many people take way too many things way too seriously.