Analog-X64 opened this issue on Oct 31, 2007 · 27 posts
Analog-X64 posted Fri, 02 November 2007 at 11:55 PM
Aprilgem: Thanks for the video link.
Electroglyph: Thanks for the great explenation, the Charles Schultz method does make sense.
I want to do some mixed 2D / 3D work and I think I will start working with Higher resolutions.
Anyone here use a rule of thumb for selecting High Resolutions to work with? Like 5000x5000 or 10,000 x 10,000??
Come to think of it, I will probably need a new computer with lots of RAM to push all these pixels around.