Analog-X64 opened this issue on Oct 31, 2007 · 27 posts
pauljs75 posted Sat, 03 November 2007 at 5:03 PM
From what I understand, people who do hyper-real postwork or straight digital painting just keep hiking the resolution up until the computer slows down, and then adjust down from there. And others will do 2x - 4x final screen size. (Based on a post or two I've read over at CGsociety or ConceptArt.) In either case some artists will lower that ceiling even more on in order to use more layers. And yeah, more RAM is a good idea.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.