Forum: Poser - OFFICIAL


Subject: prop/figure rigging question

jjroland opened this issue on Nov 05, 2007 · 7 posts


patorak posted Tue, 06 November 2007 at 7:51 PM

*If I am to model something - say wings - for V4 and I want it to have more bones and more groups than what V4 has yet still conform, what would I do?  Are there any rules?

Obviously the prop/figure would have to have a chest group/bone, which would conform to V4, but then can I add feather84 bone and group?  Does this effect conforming in anyway , is there anything I need to know about it?  Any tutorials on this topic?

Hi JJroland

To conform it would have to have V4's rigging.  The rigging should include the root bone,  which is the hip.  

The main rule in poser rigging is;   3 groups cannot touch,  for if they touch you must hack the weld commands.

Also, you may want to rig it in your modeling app as well.

I hope this helps.  If you'd like I could go through the steps here in your thread.

Cheers

Pat