Forum: Vue


Subject: Subpoly Displacement in V6

Trepz opened this issue on Nov 08, 2007 · 5 posts


Trepz posted Fri, 09 November 2007 at 5:29 AM

AH! So thats why my barks looks so crappy when i put displacement into the bump channel:D Makes a bit more sence now. I have been making some of my own displacement maps by adjusting the levels on  greyscale images,mainly barks.

"Many are willing to suffer for their art. Few are willing to learn to draw."