beos53 opened this issue on Nov 09, 2007 ยท 15 posts
bagginsbill posted Sat, 10 November 2007 at 4:08 PM
A bump map changes the effective direction that a surface is facing. You programmed the transparency to be dependent on direction, when you used the EdgeBlend node. The result was that variations in direction from the lace bump map resulted in variations in transparency.
As you note, this is merely a happy accident and only works to a limited degree.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)