Paloth opened this issue on Nov 11, 2007 · 95 posts
tate posted Wed, 14 November 2007 at 6:29 PM
Tate's Ranting Lightwave Model to Poser Figure Tutorial
First you create your model in Modeler. And instead of creating weight maps like you would to rig in Lightwave you need to create groups for Poser. To do this you need to select the polygons that you want grouped, like the left forearm for example. So, you selected the polygons you need to create the Left forearm group, now with those polys selected press the view tab in modeler. In your menu you will see the create part button. Click on it; now name your part lForeArm... or whatever you want to call it. Do this for all the different body parts, head, neck, chest, hip, ect....
Once you have all the body parts grouped in Lightwave you need to freeze your model. Now export you model as an object. Open up Poser, import you object. Now click the Setup tab to go into the set up room. Use Poser's bone tool to build your rig. Make sure when you name the bones in Poser, the names of the bones mach the names of the groups you created in Lightwave.
Once your rig is built you need to spend a bit of time tweaking the crap out of the rig, Work out the joint perameters. Now add your morphs and you've got a poser figure.
I know this is pointless ranting but hey, somene might find this useful.
Love the Wave, even if your a Poser. The Two together do great things:)))