calum5 opened this issue on Nov 14, 2007 ยท 10 posts
Conniekat8 posted Wed, 14 November 2007 at 6:40 PM
There are ways around the polygon count, especially with things made in zbrush. Lot of ways of optimizing things, and making use of refined bump and displacement maps.
Also, making use of Poser's smoothing abilities :)
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