Forum: DAZ|Studio


Subject: How do I get good object ground shadows in DS?

UVDan opened this issue on Nov 15, 2007 · 26 posts


UVDan posted Fri, 16 November 2007 at 5:44 AM Forum Moderator

**Thanks everybody.

  Yes I definitely am changing the angle of the lights.  I am trying out DS because of the  Puppetmaster feature.   I have never seen such a fun way to animate.  I wish Carrara 6 could open up a DS file and preserve the animation though.

What is this using a light like a camera?  Can I look through the light?  I can watch the scene while I rotate the light around to see where it goes.  Is that what you mean?  I wish the lights were selectable from the scene tree  when I am in lighting and render mode.**

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