tebop opened this issue on Nov 15, 2007 ยท 30 posts
tvining posted Fri, 16 November 2007 at 10:45 PM
Attached Link: Star Trek Aurora (fully-3D animated)
I think Poser (with help) can get pretty decent results, but it is a lot of work. I've put nearly 3 years into my present project (that includes almost 8 months of development time) using a number of apps--Daz characters, Poser for animation setup, Mimic for lip sync, Cinema 4D for rendering, FinalCut Pro for editing, plus Photoshop for textures etc.--but overall I'm pleased with the results, even if I've gotten only about 20 minutes of footage (I mean, I am doing it all myself--I even had to write and compose the theme song!). It's far from perfect, but--to use the South Park example--I think the look/movement of the characters is sufficient to carry the story. I think with even a small crew of reasonably talented people could produce something of commercial quality using Poser and other apps, so I share tebop's frustration wondering why Poser hasn't gone "pro". Personally, I think the real reason is that that E-Frontier, and all previous Poser owners, have continually shot themselves in the foot by not making Poser compatible with other 3D apps--it's like having a manufacturer of trains producing trains that don't fit on any standard rails: it doesn't matter how nice the trains are, if they aren't compatible with the rest of the world, what good are they? Since the beginning of 3D, there has been a need to populate the 3D world, whether you're an architect or an animator, but the inability to integrate Poser with other apps has kept it from getting into any serious production pipelines. I was very excited when I first read about "Poser Pro" and its proposed greater integration with other apps, but it's starting to look like they simply bought a few existing 3rd party plugins that give it marginally more integration rather than making a serious effort to make it widely compatible, which is really irritating after years of jumping through flaming hoops hoping they'll wake up and smell the possibilities. --Tim