clsteve opened this issue on Nov 15, 2007 · 354 posts
wheatpenny posted Sun, 18 November 2007 at 9:38 AM Site Admin
IMO, it was the multiple runtimes and the material room. Those were the thing that made the biggest difference, based on what I rememebr of people posting about it here. They were more excited about those two features than anything else.
Jeff
Renderosity Senior Moderator
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