JapaneseModels opened this issue on Nov 22, 2007 ยท 3 posts
wdupre posted Thu, 22 November 2007 at 11:07 PM
ok I think you are confusing a few things and its not really clear what you are trying to do. Morphs are totally different things than textures. what you are showing there is a UV map, and it looks like you are trying to create a new uv map for sydney's head, I wouldnt do this, instead you should be painting your texture on the existing UVs that Sydney already has, there is no need to remap.