Oils_on_Display opened this issue on Nov 21, 2007 · 26 posts
Gog posted Fri, 23 November 2007 at 8:06 AM
Teyon, when you say trace over new topology I'm not sure if I am fully understanding, are you placing the high res topolgy over with a mapping of some form?
I wasn't meaning to strongly suggest people shouldn't use high poly models, but I for one have a tendency to work very quickly at poly levels that aren't neccessary (when sculpting), I do believe that it's worth emphasizing that the base low poly mesh should have time spent on it before upping the sub-div levels.....
Finally I for one have learnt a huge amount from looking at some of the items you've posted and mini-tuts you've posted in this forum, can't say thanks enough for that!
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.