Forum: Poser - OFFICIAL


Subject: In WWizard 2, How do you convert TO V3 Morphed Characters?

tebop opened this issue on Nov 21, 2007 · 80 posts


bnetta posted Sat, 24 November 2007 at 6:37 PM

i think i figured out the problem we are having....................

the ones that work are ones like yarra, ect... that when the pose injection is applied it adds a dial with the characters name......if we save that as a cr2 we can then apply the morph in ww2.
but...............
if the injection pose we want to use is a character made of just dial settings then the FBM will not create an all in one character dial. 
we need to do this ................to get that character dial. other wise were just saving the setting for the existing morphs.

i'm going to try this info i found.....


If you are wanting a full body morph for INJ morphs or morphs that come with a figure --

1 - Set all your morphs on each body part how you want things to look.

2 - For each part, go to Object - Spawn Morph Target.

3 - Name this spawned morph something you'll remember.

4 - Restore the figure to unmorphed state.

5 - As above, set your newly spawned morph to 1 for each body part, and then tell Poser to Create a Full Body Morph.

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