Forum: Poser - OFFICIAL


Subject: bB's Tips and Ticks to using Wardrobe Wizard 2 ^^

BastBlack opened this issue on Nov 20, 2007 ยท 80 posts


BastBlack posted Mon, 26 November 2007 at 8:49 AM

If you were following the thread by Cage, you'll know that results of a conversion need cleanup in an external program. What I did with WW2 is the same, it's not perfect, but it at least gives me a starting point. If you are determined, you could get V4's morphs to V4V3, but I would use another method, a better method, to do that. 1) Load V4's obj into Poser 2) Now load V3V4 as a morph target to the V3V4 obj. 3) Dial V4 to 1. 4) Export V4 with V4V3's shape, save as V3V4_V4groups.obj 5) Edit V4's Cr2 to point to V3V4_V4groups.obj 6) Save the cr2 as V3V4_V4groups 7) Open the new figure cr2 in Poser 8) Inject morphs Also try 9) Import V3V4_V4groups.obj 10) Open Groups editor 11) Cick Spawn props 12) export each body part. 13) Load V4 into the scene 14) Import each body part and dial to 1 15) Once done, go to the main body section, and create a Full Body Morph 16) Save to V4 with new V3 body morph to library 17) Start up WW2 18) Choose the V3 morph to analyze 19) Convert V4 clothes to fit V4V3. Should work, but I don't know if V4' morphs are compatible with V3's shape. bB