gtrdon opened this issue on Nov 25, 2007 · 11 posts
Redfern posted Mon, 26 November 2007 at 1:16 PM
For giggles, I created a hi-poly convex "disc" and loaded it into UV Mapper Pro. I then loaded the "displacement" map and used the displacement tools to create a surface with physical geometry that even lowly ol' Poser 4 can use.
Yes, using the displacement render feature in Posers 5 , 6 and 7 upon the low-poly disc supplied in the set is more efficient; this was mainly a personal exercise to see how well I could produce an actual model.
Not too bad, actually.
Sincerely,
Bill
Tempt the Hand of Fate and it'll give you the "finger"!