onnetz opened this issue on Nov 26, 2007 · 46 posts
onnetz posted Mon, 26 November 2007 at 5:22 PM
It has to do with the way the algorithm for resizing images works.
"every little bit helps" is so true.
But the point I'm trying to get at is that people are rendering characters or props that look to be 100 yards away from the camera and still using 4000x4000 + textures. Then wondering why it took 4 hrs to render or they simply couldnt get everything in the scene to load. Cut corners where you can, in most cases if you do it right then its not even noticable.
Handle every stressful situation like a dog.
If you can't eat it or play with it,
just pee on it and walk away. :-)
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I wouldnt have to manage my anger
if people would manage their stupidity......