onnetz opened this issue on Nov 26, 2007 ยท 46 posts
bagginsbill posted Mon, 26 November 2007 at 7:04 PM
If I give you a perfect texture at 1000 x 1000, you should not slavishly resize it to 1024 or 512. You will introduce artifacts.
It boils down to keeping an integer multiple (or fraction) of the original number pixels - this minimizes artifacts. If I give you 2048 and you want to shrink it, by all means use 1024, not 1000. But if I give you 2000, shrink it to 1000, not 1024.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)