Forum: Poser - OFFICIAL


Subject: Using appropriate resolution textures

onnetz opened this issue on Nov 26, 2007 ยท 46 posts


momodot posted Mon, 26 November 2007 at 7:33 PM

What is a reasonable workflow for using textures with lower resolution. In Poser 6 (or was it Poser 5) I could set Max Texture resolution but I don't see how to do this in Poser 7. The geometry and textures are all in my main runtime... poser can't reliably find them otherwise even with "deep" search... should I copy Matposes and their textures to a new "lo-res" runtime and then re-sample all the textures in that runtime and set the poses to absolute paths? What app can go through sub-directories shrinking textures down so I don't have to go through them one by one? I guess IrFanView can do one sub-directory at a time which is good enough.

I wish that the damn figures were built with geometry swapping so I could load a low res body in for partially covering clothes or a low res head in for a distance figure! I can't belive they never released Reduced Resolution SP3 or David... and the EF Miki and EF figures have riduculous mesh density for figures that don't really morph. I can barely run them.