Silke opened this issue on Nov 29, 2007 ยท 5 posts
Miss Nancy posted Thu, 29 November 2007 at 11:44 AM
yeah, I noticed the same thing yesterday with a morphing chair. there appears to be a stray vertex that sits in the upper right corner of frame, regardless of camera. since it doesn't show in render, I believe it's a transient glitch in the preview algorithm (opengl or software shading).