mhscspo opened this issue on Dec 02, 2007 ยท 7 posts
lesbentley posted Sun, 02 December 2007 at 10:41 AM
Your welcome.
...As I said, when the walk cycle is applied the figure will start the walk with its 'hip' and 'BODY' actors above the start of the walk path. The 'BODY' actor is an invisible actor that the hip actor is parented to. All actors in the figure - except the 'hip - are "fixed" to their parent, they can't be translated away from it, only rotated [this is not quite true, but an explination would go off topic]. The 'hip' is an exception, it can be translated away from its parent the 'BODY'.
With a figure selected, when you create a walk path it will load with its start directly under the 'BODY', but because the 'hip' may have been translated away from the 'BODY', it may not load under the body (no quote marks), if you get what I mean. It's a bit confusing because "BODY" has a technical meaning in Poser, where as "body" is just what we nornmally mean by the word.
To cut a long story short, if you want to translate a figure it is usually best practice to impliment X and Z translations in the 'BODY' actor, and to impliment Y translations in the hip. If you do it this way the walk path will always load where you expect it to load relitive to the selected figure. This is also good practice from the point of view of saving and applying poses. Poses saved or applied whilst the hip is translated can cause the figure to jump to a diffrent location in the scene.