Forum: Poser - OFFICIAL


Subject: Poser question

Propschick opened this issue on Dec 02, 2007 · 30 posts


kuroyume0161 posted Sun, 02 December 2007 at 12:26 PM

See http://www.kuroyumes-developmentzone.com/poser/poserfilespec/material.html for information on these.  Not a tutorial just descriptive information.  These are Pre-Poser 5 material specs.  Poser 5+ use the Shader Nodes from the Shader Tree.

The values after KdColor, KaColor, KsColor, TextureColor, ReflectionColor are RGBS (Red-Green-Blue-Strength) values.  You are probably more accustom to 0-255 values for RGB.  These are the same but in the range 0.0-1.0 (255 = 1.0).  To convert them into 8-bit 0-255 values, just multiply by 255:

8bit value = 255.0 * realvalue

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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