FranOnTheEdge opened this issue on Nov 30, 2007 · 64 posts
Sophies posted Sun, 02 December 2007 at 1:57 PM
Hi Fran . The winged thingie is the Toon-Vulture from Daz . The water ripples are made in the terrain editor with a photoshop-filter . The ground is a texture i made in DTE and applied to the default infinite ground plane . The water and the land is only one texture (One of my Experiments :) The bad thing is that i can' t find a way to control the reflections the way i want them in the DTE ( I don' t want to have reflections all over the place like they are now , i want to have them to show up only in the watery part of the texture but no such luck :( I think this is why my new dual-core computer can ' t render this picture with shadows enabled in Bryce ( Reflections on the infinite plane AND shadows enabled at the same time seems to be a real killer :( I can post the picture in my gallery later today . "Sophie"