panko opened this issue on Dec 02, 2007 ยท 13 posts
panko posted Sun, 02 December 2007 at 3:43 PM
wdupre, this method creates one dial with all morphs packed together. Alas, it isn't what I am trying to achieve. The idea is to have a separate dial for each FBM, affecting the entire body, placed where it should be: on the Body part. I used Morph Magic to do this with other figures (V3, M3) --and it works fine. It's with V4 that I can't get it to behave... :) Panos
"That's another fine mess you got me in to!" -- Oliver Hardy