Forum: Poser - OFFICIAL


Subject: Poser 7 vs DAZ Studio

jetstream opened this issue on Dec 08, 2007 · 86 posts


Penguinisto posted Mon, 10 December 2007 at 6:49 PM

Quote - Penguinisto, this discussion would be so much better if you'd actually know what you're talking about.

Umm, yeeeah...  (in my best Office Space tone...)

Quote - I WANTED to delete all my homemade custom work and instead use the best possible, ultra photorealistic, state of the art latest greatest DAZ mesh instead.

Why? IF it works for you, great... but what works for you most likely doesn't work for 90% of the user population, let alone a newbie who is asking where to start (you remember, the original topic of this thread)?  You got so wrapped up in the hate that you lost sight of why this thread was posted in the first place.

Quote - All technical points I brought against V4.1 are perfectly valid.

...according to you, and based on subjective opinion to boot (which others seem to disagree with in here).

Quote - What you call "fanboyism" is the only way to change things in Poserdom. There are no consumer watchdog organisations that could test a product and give an unbiased view here.

I prefer the Free Market Approach, myself. If it works, I buy it. If it sucks, I don't. If it's in-between, then I think about it.

Certainly beats whining about a figure in a thread about apps, doesn't it? ;)

Quote - But why should I lean back and just laugh at all those who fall for the DAZ hype ?
Who have to re-buy the same textures again just because DAZ decided that 2000 x 2000 textures aren't big enough.

Eh? The typical texture image size -- no matter who made it-- is 4096x4096. On the professional CG side, I've seen mere head textures get that big (and bigger yet).

Quote - Who have to wait hours for renders to finish because V4.1's gazillion mags uses up all their ram ?

Err, in which program? Because (like I pointed out earlier), I have zero problems with rendering any mesh on a cranky old Pentium III w/ 512MB of RAM and a 16MB GeForce2Go. It may take a bit longer than it would on my Mac, but for obvious reasons.

Quote - DAZ has a defacto monopoly in Poserland, so the solution is not to "create my own mesh" (For the record I can model somewhat and know how to rig but I hate mapping.), or don't use D|S, but to make people aware what they are missing and make them ask for more quality.

Ah, so you want followers.

I always find it interesting that someone with a grudge has to "make" people aware of something they are "missing", when they seem otherwise happy with the fact that they don't miss it at all - considering the wide variety of items out there, it's not exactly a monopoly, either.

Quote - As I said, personally I have everything I need, so I couldn't care less about what DAZ does or doesn't, or what anybody else uses to fill their renders.

And yet here you are...

/P