jetstream opened this issue on Dec 08, 2007 ยท 86 posts
MikeJ posted Mon, 10 December 2007 at 10:49 PM
Quote -
And what Poser hobbyist in the world needs 4000x4000 texture maps anyway ? I reduce all my textures to 1000x1000 or less because I'm not in the habit of rendering wall sized portrays of my Poser people, and so are 99,99% of the Poser users I know of.
Why have so many people such a stupid high tech fetish ?
Probably because DAZ is hoping to raise the bar a little and offer something professionals can get into. You want to make professional CG animation with a 1024 texture for all uses and all shots, by all means go for it. let us know how an upclose face shot on a movie screen works out for you.
It's funny, with so many anti-Poser threads out there, and so much belief running rampant that it's never going to be more than a hobbiest app, and so much opposition to that belief, that we can find people opposed to it moving forward.
Like it or not, agree with it or not, V4 is a step forward in the Poser figure world.
Two years from now, when V5 is released, there will be much crying, breast -beating and moaning about how it's not v4.