Forum: Vue


Subject: incident light angle

midnight_stories opened this issue on Dec 11, 2007 · 9 posts


bruno021 posted Tue, 11 December 2007 at 5:50 PM

If you want a toon shader, then the solution is a lot simpler. Create a 2 color output and choose your colors. The second colour will be the outline.  Plug this to a "angle of incidence" node ( not an incident light angle node). Insert a filter between nodes. The shape of the filter will define how thick the outline will be. The filter should only use straight lines ( not smooth curves), otherwise, there will be some blending between the 2 colours.