Forum: Vue


Subject: incident light angle

midnight_stories opened this issue on Dec 11, 2007 · 9 posts


midnight_stories posted Tue, 11 December 2007 at 8:51 PM

I’m at work at the moment so I’ll try some stuff  when I get home. I may have to plug the incident light angle node in the a maths node like Projection or Origin so the texture output node can read the co-ordinates. But the filter is a good idea for blending. angle of incidence is only good for edging and textures 90 deg towards the camera. When I get the answer I'll post it here