Lunedust opened this issue on Dec 10, 2007 ยท 22 posts
bagginsbill posted Fri, 14 December 2007 at 11:29 AM
Well, there is a lot more to realistic skin than some freckles. But rather than complicate everything with a discussion of subsurface scattering and other effects, we'll keep things simple.
I'll start with this really basic skin shader. I would never use the color map directly in Diffuse_Color like this, because it is far too simplistic to be real. But let's work with this for now.
I've loaded up my V3 and set up the shader with color map, bump map, and a little bit of generic specular. Do the same with your figure. Doesn't have to be V3. Any figure will work.
It doesn't matter which color map you use either. Just pick one and use it for your experiments, learning how to do this by following along with me.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)