Lunedust opened this issue on Dec 10, 2007 ยท 22 posts
bagginsbill posted Fri, 14 December 2007 at 11:40 AM
We need to add one more thing to give us some variation in the amount of freckles.
One very easy way to do this is with another control map. I call this the freckle map. You're probably familiar with transparency maps (aka transmaps). This works the same way.
If you're using V3 like me, you can use my freckle map, attached to this posting. Save it to your hard drive and keep an eye on where you put it, so you can load it into Poser.
If you're not using V3, you'll have to make your own. This is pretty easy. Just open your head texture in Photoshop or whatever. Add a new layer and make it partially transparent so you can see through it. Fill with black. Then draw white where you want maximum freckles, such as forehead, nose, cheeks, and chin pad below the mouth. Blur it so the edges are smooth. Hide the color map and save your new freckle map.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)