Lunedust opened this issue on Dec 10, 2007 · 22 posts
bagginsbill posted Fri, 14 December 2007 at 11:43 AM
Now, the Spot_Color is multiplied with the freckle map. Where the map is 0 (black) you get a 0 for spot color, i.e. no spot. Where the map is 1 (white) you get a full-on spot. In between (the gray areas) it will taper off.
Now render - look - freckles only where you want them!
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)