Forum: Poser - OFFICIAL


Subject: Normal Maps

lkendall opened this issue on Dec 18, 2007 · 76 posts


pjz99 posted Tue, 18 December 2007 at 11:50 AM

Normal mapping is mostly game technology.  It doesn't do anything that displacement mapping cannot also do, and Displacement mapping has the advantage of being able to actually raise or lower (i.e., displace) the geometry of the object whereas normal mapping cannot.  I don't see any situation where a normal map is more useful than displacement map, with the sole exception of speed at the expense of quality.

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