lkendall opened this issue on Dec 18, 2007 ยท 76 posts
lkendall posted Tue, 18 December 2007 at 4:55 PM
12/18/07
"is that textures can be animated"
Gareee:
??? I know that textured objects/figures/models can be animated, so I don't understand what you mean that with normals maps, textures can be animated. In what way does Poser not now animate textures?
ghonma:
If normal maps have no more information in them than regular greyscale bump maps, then why do they have three channels (RGB), such that "values of each channel (color) usually represent the xyz coordinates of the normal in the point corresponding to that texel"?
I hate to admit it, but I do not understand the term "baked," which I have seen several times lately.
If Second Life is using the wrong termonology for "vector displacement maps," might e-frontier be making the same mistake?
LMK
Probably edited for spelling, grammer, punctuation, or typos.