lkendall opened this issue on Dec 18, 2007 · 76 posts
DarkEdge posted Tue, 18 December 2007 at 8:08 PM
Quote - Here's a secret. Normal maps are already supported and always have been. Load one and plug it into Gradient_Bump. Voila.
They are inferior to bump maps or displacement maps. But if that's what you have, use it now.
Yes, unfortunately I disagree with Baggins on this one. I think that normal maps are better, if not superior to bump maps. It's best to render side by side to tell the difference but I think for detailed work it's noticable.
Really I think it's best to use displacement and normal mapping together to capture the full effect.
Yes, it would be killer if Poser could adapt real time normal mapping in it's preview window, could be pretty tough for the little proggie to do though. We shall see.