Forum: Blender


Subject: morphs for Poser: how to retain obj groups?

kobaltkween opened this issue on Dec 16, 2007 · 30 posts


kobaltkween posted Wed, 19 December 2007 at 3:11 PM

unfortunately, there are problems.  none of these are making objects or seem to have groups in Blender, despite my import settings.  i know the plain head should be one group, but it was with the eyes.  just to check, i imported the head right back into Poser and verified that it had groups.  i know how to export and import in both Poser and Blender for single group Poser morph  targets. like i said, i'm not good yet but i'm having fun. 

i've been scaling up (and down) by 10.  since 1 Blender unit seems to be 1 m in several renderers, i figured it was a good rule of thumb for scale. 10 seemed to fit a lot better than y100, and i wanted an easy conversion.

if you want verification, i'll post screen captures tonight.