KFG opened this issue on Dec 20, 2007 · 14 posts
SamTherapy posted Thu, 20 December 2007 at 6:08 PM
LMK
Yup, don't I know it. :) Fortunately, I have my long suffering (her words) Good Lady taking care of me. Also, it's given me the will to quit smoking. I'm all geared up for it now and I'm signed up to one of these official Quit programs we have here. My quit date - on their advice - is January 3. Wish me luck.
Anyhow...
BB's method of blender node/math node masking would work. You'd still be faced with the problem of nothing being under the droplets, though. I was hoping for a way to get the droplets over the skin, hence my thoughts on the bodysuit.
For the record, I just tried the idea of a bodysuit. It works in a fashion, doesn't look great and takes forever to render.
I just checked my Materials folder and found the Water Droplets shader. It's not part of the included content but it's part of the free shaders pack by Ajax. The shader is configured for Don but the basic idea will work with any figure, using any texture. The shaders should still be available in Freestuff. Well worth getting because there's a wealth of things in there.
Coppula eam se non posit acceptera jocularum.