lkendall opened this issue on Dec 18, 2007 · 76 posts
stonemason posted Thu, 20 December 2007 at 11:34 PM
Quote - > Quote - I don't understand what you mean by missing out on materials and lighting effects. Preview already shows approximate diffuse and specular values, with regard to scene lights.
What that meant to me is that if one is using render settings so low that all it takes to render a frame is a few seconds, they're missing out on the potential image quality and appeal.
yup,that's what I meant..the quality of an ogl preview render would probably be in line with a Poser 3 render(transparency & color maps are about the only material effects you could achieve,(did poser 3 have transparency?))..but hey,if that's good enough for a 'stylised' render then it's all good.
re bump & displacement..I dont buy any content but I'm pretty sure everyone uses bump maps these days,displacement seems to be getting wider useage also.
I've been using displacement in commercial models for a couple years now but one thing that drives me mad is the end user making a point of either turning it off..or not turning it on in render options.or not using the firefly engine.or even rendering in another app & not setting up displacement correctly.
you should include it though,when done right it's miles better than a regular bump map
Cheers
Stefan