Forum: 3D Modeling


Subject: Modeling Clothes - everything you wanted to know

Conniekat8 opened this issue on Dec 19, 2007 · 54 posts


Conniekat8 posted Fri, 21 December 2007 at 8:45 PM

Hey guys and gals :)
I'll try to anser one question at the time...

**HOW DO YOU START?

**Once you decide whic figure you want to make clothes for, you DO want to have it inside your Modelling application. Think of it as your "sewing dummy".
Just like in the real world, when you make clothes, in 3D you also need a model to know where in space to put things, and how to size them.

There are several ways to get your figure in the modelling application, but the basic concept is about the same. You either take a "zeroed" figure from poser and export an OBJ file of it, or you look for the figure geometry in poser's geometries folder.

There are scaling and grouping details that one has to pay attention to, but I'm not going to get into those. They won't kake a lot of sense untill you try it a few times hands on, and for that, you're best off following a tutorial which is specific to your application combo.  There are several tutorials here on rendo getting into deatils of it. (I'll look for a few as well)

*Few tips:  
-If you are modelling a body piece, like a dress which will not flow around the head, fingers or toes, feel free to delete those meshes from yor sewing dummy. They are likely to get in the way, or eat up system resources.

-Create more then one sewing dummy. I have Torso only, Torso with arms and legs (but no fingers or toes), Head only (without tongue, teeth or eyes - for clothes modelling thye just eat up resources). Shins and feet only, for shoe modelling. Hands and forearms only for gloves.

-If your application allows it, as soon as you import your sewing dummy, lock it in place. This way you will NEVER... hopefully never accidentally move it out of place, and have clothes not fall in the right place when you finally bring it back into poser. This is not the end of the world, but if you're not at home with coordinate systems and scaling, it's been known to cause headaches ;)

-Personally, I like to either weld together or group various poser groups into one, on my 'sewing dummy'. That way I only have one object worry about accidentally moving or messing up and fewer colors to get in the way, visually, when I'm concentrating on creating a piece of clothing. 
I save a different sewing dummy to use as a grouping template.*

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
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