Kyle opened this issue on Jun 06, 2001 ยท 4 posts
Colm_Jackson posted Thu, 07 June 2001 at 7:40 AM
You can do just about anything with Max that can be done in any high end modeling/animation/rendering software. In fact once you get to grips with the structure of Max and it's workflow it is a very intuative and user friendly application. You can make new geometries and tamper with the original geometries included with Poser i.e morph targets etc. With the pro pack you can import complete scenes straight from poser. I don't think you can edit the PPP imported geometries much though, although I may be wrong here. To use Max for what you require you will need the Habware 'wavefront object' import and export plugins for the version of Max you are running. The good news is they are free at: http://www.habware.at/duck.htm To replace the head with just a sphere you don't even need to use Max. You can just use the 'replace body part with prop' function in Poser. It all depends what you want to do with the sphere. Hope this helps. Colm...