Forum: Carrara


Subject: the shadow catcher and the shadow buffer

prode opened this issue on Dec 26, 2007 · 20 posts


ShawnDriscoll posted Fri, 28 December 2007 at 8:07 PM

Ok.

Ignore the car for a minute.  But look at the shadow under the car.  Is this what your are trying to achieve?  This is just raytraced using a plane with a shadow catcher as its top shader.  Ambience is at 20% with distant light at 25% and shadow intensity at 75%.  Shadow softness is set to "good" with 1500 inch light radius.  The Ray Dream car is to scale rather than what it originally imported in at 4 inches.

www.youtube.com/user/ShawnDriscollCG