Lunedust opened this issue on Dec 29, 2007 · 68 posts
Paloth posted Sat, 29 December 2007 at 11:20 PM
Modeling original figures in a 3d program is part sculpture and part puppet creation. It’s a fairly time-consuming task that requires a specific talent and skill set. (Unlike animation or Poser, modeling requires an innate talent that simply can’t be learned by everyone.) If you’d like to create original figures, then Poser might be a hindrance in that it encourages laziness since the available content is flexible enough to create any sort of character. Those 3d professionals who like to comment that Poser’s figures always look the same have likely never tinkered with the morphs for the figures from Daz or Anton's Apollo. By the way, I think it's silly for the cg talkers to lecture someone who wants to create illustrations that he must master the art of sculpture in order to be a true artist. Whether or not an image or a model evokes an emotion is entirely subjective. Certainly the emotion is not encoded in the actual transmission. Is art only that which communicates an emotional message? If so, how do you explain the average content of a modern art gallery that represents nothing and communicates nothing?
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