HeyDork opened this issue on Jan 01, 2008 ยท 16 posts
JoePublic posted Tue, 01 January 2008 at 9:44 PM
I'll second wertu with that plea.
I'm all for making meshes as light as possible, even creating my own reduced resoultion versions of MIKI and V4, but a mesh's biggest overhead are the morphs.
An easy way to "shed some morph weight" would be very welcome.