TOXE opened this issue on Jan 03, 2008 ยท 10 posts
Hoofdcommissaris posted Thu, 03 January 2008 at 4:29 AM
bwtr, in case of missing textures and all, the program asks for files, it does not reject opening the file alltogether. Pointing C6 to the old textures is still a bit sluggish, I must say, because when they are in different directories, the program stop finding them every time you switch to another one... So saving all internally is a bit faster when working on different computers. With files that have a lot of objects and textures in them it, the file size gets extremely large, introducing new time loss :)