I'll pay close attention in the future, to the texture filtering and what happens when I change a morph so that I can change the trouble spot right when it happens. In the end, I decided to start over and just add each tweak to the character one at a time. I usually have awful luck recreating a model but today, the morph gods were smiling upon me. I redid it as closely as I could.. and it turned out fine with no jagged spots. In fact, I like this version even better than the first one I did. This time, also, I did not try to replace the eyes and the result is..yay! he has lashes. Thanks to all for the input and helping me to understand how it works.