dstephany opened this issue on Jan 04, 2008 · 43 posts
silverblade33 posted Sun, 06 January 2008 at 4:50 AM
Well I made a variety of materials in Vue. to replace Poser ones, thus saving huge amount of resources ;)
varities of metal, leather, fabric etc and you reduce overheads ENORMOUSLY.
Also, a good trick if you moslty render in Vue, since you can batch Script with Paint SHop Pro and I think photoshop:
I go into the texture folders in Poser, copy and paste copy of original large materials into the folder, as back ups if I need high res ones.
Then with PSP, I batch run a reduction script,t aking textures down to 1/4 size, thus the originals are 1/4 size, so poser loads up/saves with smaller ones.
So when I import into Vue, much smaller resource ;) For optimization, or saving them as Vue vobs, I replace as need with my own materials.
I also keep all my poser runtimes split up! it helps TONS!! i have runtime for Vicky4, Mike 3, scenes, vehicles etc.
:)
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Free tutorials, Vue & Bryce materials, Bryce Skies, models,
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Tutorials on Poser imports
to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!