![](https://live.cdn.renderosity.com/forum/comments/3146904/file_397012.jpg)
To get a 3D glow you will need to create a new prop from your glowing material using the grouping tool, parent it to your original then apply this texture or something similar.
Be sure to turn on use displacement maps in the render settings.
This render used 3 red point lights with large blur radius and an IBL.