Warangel opened this issue on Sep 10, 2007 ยท 72 posts
chimera46 posted Tue, 08 January 2008 at 6:37 PM
Wow, fantastic work so far! I see what you mean about the amount of bones. If anyone knows how to apply "ez-pose" stuff that might help things out.
As for the head, the benefit of a PhilC style skull cap is that you can more easily transfer the lekku from one figure to another by just adjusting the skull cap instead of making morphs on each different character (V4, V3, Aiko, etc). There's no real need to inject V4 or V3 morphs into it that way either, as few morphs affect the mesh above the forehead.
Would it be possible to make the skull cap and lekku one piece a la PhilC's model?
On the other hand, at this point perhaps it would be easier to make different skull caps/head wraps and just parent the lekku to them?
In any event, again, superb work so far.
The strong do as they can while the weak do as they must.