mrsparky opened this issue on Jan 09, 2008 · 31 posts
mrsparky posted Thu, 10 January 2008 at 6:39 AM
Seriously though - I'm planning on using carrera to make some sci-fi sets for use in poser.
I'm not a modeller and Carrera so far seems like a nice easy programme to use make stuff with.
So is Carrara is a nurbs modeller then ?
dvlenk6 -
"Check the mesh before exporting to make sure that there are lines connecting the vertices between corners. Like around that doorway and on the front of the doorframe.
Basically, check that the mesh is made up entirely of either quads or triangles."
So is it possible to fix this this in carrera ?
I see in one of the menus (the vertex editor?) you can convert a shape to facets or primitives.
Shonner - *"Nice modeling though"
*Thanks - as you can see from the screenshot [this is in poser and after being carefully remapped in UVmapper] so far the rest of it has worked really well - no bollean objects :) * *